SuperHot Recreation
Introduction
A Unity recreation of SuperHot’s core experience — where time only moves when you move. Rebuilt from scratch to replicate its time manipulation and combat replay mechanics, delivering the signature “time as a weapon” tactical shooter experience.

The video tutorial of the Super Hot mechanic can be found here and chinese version here.
The source code is available on GitHub.
All articles in this blog are licensed under CC BY-NC-SA 4.0 unless stating additionally.


